Hi everyone! ![]()
I’m Carlos, an R&D Engineer at Inbibo and part of the Adonis development team.
I have an academic background in multimedia engineering and applied mathematics. I started my professional career around 2016, working as a Software Developer in feature animation at Blue Dream Studios. After that, I moved into VFX at El Ranchito, where I was part of the R&D team developing an in-house muscle simulation system, and also gained experience in pipeline development. Later on, I joined Toolchefs, contributing to their crowd simulation system, before joining Inbibo in November 2021.
Since joining Inbibo, I’ve been involved in different projects and consultancy work, although most of my work has focused on the Adonis product. I feel very lucky to be part of such an amazing team — I learn from them every day, and it’s a very constructive and rewarding environment to work in. ![]()
On a more personal note, I’m based in Valencia (Spain). In another life, I was a musician — I’m actually graduated in saxophone
. I also really enjoy gastronomy and I’m a bit of a wine enthusiast.
I’m here to learn from the community and, hopefully, to help and support with anything related to Adonis.
Looking forward to connecting with you all! ![]()