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AdonisFX portable simulation for Maya and Houdini
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0
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21
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April 7, 2026
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AdonisFX for Maya 2027 release date
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1
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44
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April 7, 2026
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Best practices for Scapula and Rotator Cuff setup using AdonisFX with MetaHuman rig
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2
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59
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March 31, 2026
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Marco Romeo, CTO at Inbibo
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0
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20
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March 30, 2026
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William Gabriele, Digital Humans and Creatures Consultant at Inbibo
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0
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18
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March 27, 2026
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Inbibo Hyena Asset & Overview
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0
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23
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March 27, 2026
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Nina Williams, Product Manager at Inbibo
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0
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14
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March 27, 2026
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Alberto Chimenti, RnD Engineer at Inbibo
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0
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16
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March 26, 2026
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Tutorial asset: Human Arm
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0
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30
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March 26, 2026
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AdonisFX 2.0: Now with Houdini Support
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0
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46
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March 26, 2026
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Lucas Ferry, R&D Engineer at Inbibo
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0
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20
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March 25, 2026
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Carlos Monteagudo, RnD Engineer at Inbibo
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0
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24
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March 25, 2026
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Paul Doyle, CEO at Inbibo
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0
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31
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March 18, 2026
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