# Latest

**URL:** https://inbibo.discourse.group/latest.md

[Latest](https://inbibo.discourse.group/latest.md) · [Categories](https://inbibo.discourse.group/categories.md) · [Tags](https://inbibo.discourse.group/tags.md)

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## [Welcome to the Inbibo Community](https://inbibo.discourse.group/t/welcome-to-the-inbibo-community/16)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [March 17, 2026, 3:30pm UTC](https://inbibo.discourse.group/t/welcome-to-the-inbibo-community/16 "2026-03-17T15:30:28Z")

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Hi everyone, and welcome! We’re glad you’re here. This is a space for anyone using AdonisFX or Shift, as well as anyone working in CFX, VFX, animation and games who wants to be part of the conversation. Ask questions, s…

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## [Preserving volume on self collision in Maya](https://inbibo.discourse.group/t/preserving-volume-on-self-collision-in-maya/79)

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**Author:** [@lmlloyd](https://inbibo.discourse.group/u/lmlloyd)\
**Replies:** 3\
**Last updated:** [September 15, 2026, 5:38am UTC](https://inbibo.discourse.group/t/preserving-volume-on-self-collision-in-maya/79 "2026-09-15T05:38:12Z")

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I’m pretty sure I know the answer to this, but I just wanted to check, to make sure I haven’t missed anything. In the Maya plugin, is there any way to preserve volume in the fat layer on self collision? To give a good e…

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## [After creating a locator sensor i cant find live remap value connection](https://inbibo.discourse.group/t/after-creating-a-locator-sensor-i-cant-find-live-remap-value-connection/82)

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**Author:** [@antz](https://inbibo.discourse.group/u/antz)\
**Replies:** 1\
**Last updated:** [September 10, 2026, 3:51pm UTC](https://inbibo.discourse.group/t/after-creating-a-locator-sensor-i-cant-find-live-remap-value-connection/82 "2026-09-10T15:51:52Z")

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What I’m trying to do: After creating a locator sensor i cant find live remap value connection \*\* What’s happening instead: Cant find remap value\*\* Product: (Adonis FX / Shift) Version and build number: Operating …

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## [Error when trying to create muscle](https://inbibo.discourse.group/t/error-when-trying-to-create-muscle/81)

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**Author:** [@antz](https://inbibo.discourse.group/u/antz)\
**Replies:** 2\
**Last updated:** [September 8, 2026, 3:34pm UTC](https://inbibo.discourse.group/t/error-when-trying-to-create-muscle/81 "2026-09-08T15:34:10Z")

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What I’m trying to do: create muscle by selecting the mummy, then the muscle and hit the muscle icon following tutorial What’s happening instead: error ‘please, stop playback, move to preroll or start frame and try ag…

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## [AdonisFx 2.0 Wildebeest Muscle Simulation](https://inbibo.discourse.group/t/adonisfx-2-0-wildebeest-muscle-simulation/46)

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**Author:** [@PrabhuDhanaraj](https://inbibo.discourse.group/u/PrabhuDhanaraj)\
**Replies:** 3\
**Last updated:** [August 19, 2026, 10:16am UTC](https://inbibo.discourse.group/t/adonisfx-2-0-wildebeest-muscle-simulation/46 "2026-08-19T10:16:19Z")

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Hello all, I hope you are doing well!! I would like to share my latest AdonisFx muscle simulation. I have tried wildebeest muscle system with AdonisFx in maya. The Adonisfx tools working pretty well. it’s really amazin…

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## [Questions regarding distance and sensor operation](https://inbibo.discourse.group/t/questions-regarding-distance-and-sensor-operation/78)

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**Author:** [@one-grandma](https://inbibo.discourse.group/u/one-grandma)\
**Replies:** 1\
**Last updated:** [August 10, 2026, 1:32pm UTC](https://inbibo.discourse.group/t/questions-regarding-distance-and-sensor-operation/78 "2026-08-10T13:32:39Z")

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Hello! I am currently following the “AdonisvFX2\_tutorials\_rigging\_an\_arm\_asset” tutorial and am in the process of connecting the triceps to a sensor using a distance node. It works fine at the original scale, but the s…

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## [Fat layer creation error](https://inbibo.discourse.group/t/fat-layer-creation-error/75)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 8\
**Last updated:** [August 5, 2026, 4:18pm UTC](https://inbibo.discourse.group/t/fat-layer-creation-error/75 "2026-08-05T16:18:34Z")

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Hello team, I get this error when I create the Fat layer // Error: \[AdonisFX\] (FatGEO\_AdnFat) Base and sim meshes have mismatching triangle count. Aborting initialization. I tried blendshaping bothe meshes; the Fascia…

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## [We need a "Shot Sculpt" feature](https://inbibo.discourse.group/t/we-need-a-shot-sculpt-feature/77)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 0\
**Last updated:** [August 4, 2026, 9:14pm UTC](https://inbibo.discourse.group/t/we-need-a-shot-sculpt-feature/77 "2026-08-04T21:14:37Z")

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Hello ADN team, I believe it’s about time that you consider adding a “shot sculpt” tool to Adonis. We really could use such feature. Best Regards.

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## [Impossible painting on muscle on a single mesh](https://inbibo.discourse.group/t/impossible-painting-on-muscle-on-a-single-mesh/76)

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**Author:** [@alessiotornitore](https://inbibo.discourse.group/u/alessiotornitore)\
**Replies:** 2\
**Last updated:** [August 4, 2026, 5:16am UTC](https://inbibo.discourse.group/t/impossible-painting-on-muscle-on-a-single-mesh/76 "2026-08-04T05:16:39Z")

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What I’m trying to do: Paint on the maps of a muscle geometry using the AdonisFX Paint Tool. What’s happening instead: On one single mesh out of 113 muscle geometries in the scene, the Paint Tool does not render paintab…

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## [Draw Fibers option is not working for me](https://inbibo.discourse.group/t/draw-fibers-option-is-not-working-for-me/69)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 4\
**Last updated:** [August 3, 2026, 3:26pm UTC](https://inbibo.discourse.group/t/draw-fibers-option-is-not-working-for-me/69 "2026-08-03T15:26:42Z")

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Hi everyone, I don’t know if this is a bug or something is wrong with my Maya :fearful: I’m trying to show the muscles fibers for all selected muscles. The Debuger normally turns on and the Muscle Fibers is selected fr…

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## [Override Constraint Stiffness](https://inbibo.discourse.group/t/override-constraint-stiffness/74)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 2\
**Last updated:** [July 26, 2026, 3:45pm UTC](https://inbibo.discourse.group/t/override-constraint-stiffness/74 "2026-07-26T15:45:31Z")

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Would someone please explain to me what these connections are and why they were used here instead of just simply writing a value to override the attachment and sliding stiffness? Thank you

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## [A case where Adonis takes care of me](https://inbibo.discourse.group/t/a-case-where-adonis-takes-care-of-me/73)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 0\
**Last updated:** [July 20, 2026, 5:49pm UTC](https://inbibo.discourse.group/t/a-case-where-adonis-takes-care-of-me/73 "2026-07-20T17:49:47Z")

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Now this is really smart. I appreciate how Adonis was build. I was creating a sensor on the left leg and used a prefix L\_ for naming. But Adonis refused to create it and threw me an error. I found that I accidently was…

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## [The Target Faces Editor](https://inbibo.discourse.group/t/the-target-faces-editor/70)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 4\
**Last updated:** [July 20, 2026, 4:25pm UTC](https://inbibo.discourse.group/t/the-target-faces-editor/70 "2026-07-20T16:25:03Z")

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I’m so happy you have added this feature. Thank you:handshake:t4: The question is why did you choose to make the “Target faces Filter” fixed though all the target objects? The case is what if I need to apply deferent o…

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## [Adonis and the Silver Surfer](https://inbibo.discourse.group/t/adonis-and-the-silver-surfer/72)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [July 20, 2026, 10:52am UTC](https://inbibo.discourse.group/t/adonis-and-the-silver-surfer/72 "2026-07-20T10:52:44Z")

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Earlier in July, Sony Pictures released a breakdown video for the Silver Surfer character in 2025’s The Fantastic Four: First Steps. At around 1:16 you can see a breakdown of how Adonis was used as part of the creativ…

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## [Adonis 2.1 End-to-end AI Demo](https://inbibo.discourse.group/t/adonis-2-1-end-to-end-ai-demo/71)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [July 20, 2026, 10:47am UTC](https://inbibo.discourse.group/t/adonis-2-1-end-to-end-ai-demo/71 "2026-07-20T10:47:45Z")

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Adonis 2.1 offers two different versions: AdonisFX and AdonisML. AdonisFX is the digital anatomy toolset: muscle, fat, and skin simulation running natively in Maya and Houdini. AdonisML is new. It contains all of Adon…

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## [Activation list - suggestion](https://inbibo.discourse.group/t/activation-list-suggestion/68)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 1\
**Last updated:** [July 19, 2026, 8:07am UTC](https://inbibo.discourse.group/t/activation-list-suggestion/68 "2026-07-19T08:07:49Z")

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Hi ADN Team, The activation layer improvement is great. Layering in much easier now. May I just suggest that you add a line of information to the activation list that would contain the name of the sensor that is lin…

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## [Clipping & Mush](https://inbibo.discourse.group/t/clipping-mush/65)

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**Author:** [@lCathal](https://inbibo.discourse.group/u/lCathal)\
**Replies:** 3\
**Last updated:** [July 7, 2026, 12:17pm UTC](https://inbibo.discourse.group/t/clipping-mush/65 "2026-07-07T12:17:20Z")

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Hello I am getting significant clipping between the mummy and the muscles around my characters elbow. There is also clipping in this zone between the mummy, the muscles (glued and unglued) and the fascia. (see images be…

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## [Glue Layer - wrong connections](https://inbibo.discourse.group/t/glue-layer-wrong-connections/67)

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**Author:** [@Emanuele\_Meloni](https://inbibo.discourse.group/u/Emanuele_Meloni)\
**Replies:** 1\
**Last updated:** [July 3, 2026, 3:41pm UTC](https://inbibo.discourse.group/t/glue-layer-wrong-connections/67 "2026-07-03T15:41:21Z")

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What I’m trying to do: I’m following the official arm rig tutorial (video link), specifically the part covering the creation of the Glue Layer. What’s happening instead: When I create the Glue Layer and switch to debu…

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## [Adonis 2.1: Machine Learning Meets Digital Anatomy](https://inbibo.discourse.group/t/adonis-2-1-machine-learning-meets-digital-anatomy/66)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [July 1, 2026, 2:00pm UTC](https://inbibo.discourse.group/t/adonis-2-1-machine-learning-meets-digital-anatomy/66 "2026-07-01T14:00:34Z")

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Introducing AdonisML, a brand-new version of Adonis that gives animators high-fidelity skin deformation at interactive speeds - plus a major round of new features for AdonisFX. Two products, …

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## [AdonisFX: Four Workflows. One Framework](https://inbibo.discourse.group/t/adonisfx-four-workflows-one-framework/62)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [June 3, 2026, 2:27pm UTC](https://inbibo.discourse.group/t/adonisfx-four-workflows-one-framework/62 "2026-06-03T14:27:55Z")

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Adonis is a framework designed to handle everything from background characters to primary hero characters. Creature simulation in AdonisFX is built around a layered stack: muscles, glue, fascia, fat, skin. Different c…

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## [AdonisFX 2.0.1 Patch Now Available](https://inbibo.discourse.group/t/adonisfx-2-0-1-patch-now-available/61)

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**Author:** [@InbiboCarlos](https://inbibo.discourse.group/u/InbiboCarlos)\
**Replies:** 0\
**Last updated:** [June 3, 2026, 2:24pm UTC](https://inbibo.discourse.group/t/adonisfx-2-0-1-patch-now-available/61 "2026-06-03T14:24:47Z")

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We have just released AdonisFX 2.0.1, a patch release that addresses an issue affecting solver time stepping when evaluating fractional frame changes. In previous versions, when the evaluated frame change was fractional…

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## [Introducing the "Turbo" workflow](https://inbibo.discourse.group/t/introducing-the-turbo-workflow/55)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [May 15, 2026, 2:00pm UTC](https://inbibo.discourse.group/t/introducing-the-turbo-workflow/55 "2026-05-15T14:00:38Z")

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Autorigging for simulation setups. Introduction If you’ve spent any time in character rigging, you’re intimately familiar with the power of auto-rig systems. Tools like mGear or Advanced Skeleton allow riggers to defi…

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## [Samah Ibrahim, Grooming and Rigging Artist](https://inbibo.discourse.group/t/samah-ibrahim-grooming-and-rigging-artist/54)

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**Author:** [@Samah](https://inbibo.discourse.group/u/Samah)\
**Replies:** 1\
**Last updated:** [May 14, 2026, 6:18am UTC](https://inbibo.discourse.group/t/samah-ibrahim-grooming-and-rigging-artist/54 "2026-05-14T06:18:21Z")

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Hello everyone, I’m Samah Ibrahim a Grooming and Rigging Artist based in Cairo - Egypt. I use Maya and Houdini. I work as a freelancer with many studios around the world. I started the muscle simulation with Ziva as a …

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## [Adonis Workflows: ‘Hybrid’](https://inbibo.discourse.group/t/adonis-workflows-hybrid/52)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [May 8, 2026, 2:00pm UTC](https://inbibo.discourse.group/t/adonis-workflows-hybrid/52 "2026-05-08T14:00:07Z")

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Simulation detail for characters that don’t need a full anatomy setup. Tell me if you’ve heard this one before: a creature that started life as a background character ends up closer to the camera than anyone planned.…

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## [AdonisML with SmartTissue - call for beta participants](https://inbibo.discourse.group/t/adonisml-with-smarttissue-call-for-beta-participants/48)

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**Author:** [@InbiboPaul](https://inbibo.discourse.group/u/InbiboPaul)\
**Replies:** 0\
**Last updated:** [April 27, 2026, 4:26pm UTC](https://inbibo.discourse.group/t/adonisml-with-smarttissue-call-for-beta-participants/48 "2026-04-27T16:26:11Z")

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We’re delighted to announce our new product, AdonisML, which includes our new SmartTissue technology. Sign up for the closed beta today! AdonisML brings machine learning into our digital anatomy framewo…

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## [AdonisFX 2.1 Beta 1 is now available to download](https://inbibo.discourse.group/t/adonisfx-2-1-beta-1-is-now-available-to-download/47)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [April 23, 2026, 1:56pm UTC](https://inbibo.discourse.group/t/adonisfx-2-1-beta-1-is-now-available-to-download/47 "2026-04-23T13:56:07Z")

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AdonisFX 2.1 Beta 1 is here New tools for anatomy transfer and detail preservation across simulation layers, plus general feature improvements. Beta 1 for AdonisFX 2.1 is out today, and ready for you to start playing…

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## [Introduce yourself!](https://inbibo.discourse.group/t/introduce-yourself/17)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 2\
**Last updated:** [April 21, 2026, 9:10am UTC](https://inbibo.discourse.group/t/introduce-yourself/17 "2026-04-21T09:10:08Z")

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This is the place to introduce yourself to the community. We’d love to know who you are and what you’re working on! Start a new topic with your name as the title and say as much or as little as you like. Take a look at…

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## [AdonisFX on a cartoon character. Introducing Beta](https://inbibo.discourse.group/t/adonisfx-on-a-cartoon-character-introducing-beta/45)

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**Author:** [@InbiboNina](https://inbibo.discourse.group/u/InbiboNina)\
**Replies:** 0\
**Last updated:** [April 15, 2026, 3:09pm UTC](https://inbibo.discourse.group/t/adonisfx-on-a-cartoon-character-introducing-beta/45 "2026-04-15T15:09:17Z")

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Hi everyone, We’ve been having a lot of fun lately pushing AdonisFX into unexpected territory, and this is one of our favourite results so far. This is Beta, running with a full AdonisFX 2.0 simulation rig. Thank you to…

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## [Adonis 2.0 houdini question about gravity and double solver with blendshape](https://inbibo.discourse.group/t/adonis-2-0-houdini-question-about-gravity-and-double-solver-with-blendshape/42)

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**Author:** [@lucasrodrigo](https://inbibo.discourse.group/u/lucasrodrigo)\
**Replies:** 4\
**Last updated:** [April 14, 2026, 5:55pm UTC](https://inbibo.discourse.group/t/adonis-2-0-houdini-question-about-gravity-and-double-solver-with-blendshape/42 "2026-04-14T17:55:24Z")

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I’ve been using adonis 2.0 since launch and it is doing great, also saw the hyena scene, it was good to see some of you guys’ tricks to the setup, with that I have 2 questions: 1- Why is it simulated without gravity? I …

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## [Simulation for cartoon animation with AdonisFX](https://inbibo.discourse.group/t/simulation-for-cartoon-animation-with-adonisfx/44)

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**Author:** [@InbiboPaul](https://inbibo.discourse.group/u/InbiboPaul)\
**Replies:** 0\
**Last updated:** [April 14, 2026, 4:41pm UTC](https://inbibo.discourse.group/t/simulation-for-cartoon-animation-with-adonisfx/44 "2026-04-14T16:41:49Z")

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AdonisFX: Any Character, Any Style Anatomically-driven simulation tools like AdonisFX, Ziva Dynamics, and Houdini are well-known approaches for making characters look realistic and believable. But what about using the…

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